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		<title>Cannolians</title>
		<link>https://trapologyboston.com/cannolians/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 17 Jul 2026 09:51:15 +0000</pubDate>
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					<description><![CDATA[Cannolians &#124; Freedom Trail Mystery Tour We transformed Boston&#8217;s Freedom Trail into a 1.5-hour puzzle adventure for eighty people from five different international cities who had one thing in common: they&#8217;d never seen a financial services conference like this before. The mystery centered around Boston&#8217;s favorite dessert (the cannoli, obviously) and required teams of five [&#8230;]]]></description>
		
		
		
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		<title>Firefly</title>
		<link>https://trapologyboston.com/firefly/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Wed, 15 Jul 2026 08:55:00 +0000</pubDate>
				<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10378</guid>

					<description><![CDATA[Firefly &#124; Mobile Game App Design We built a prequel game that lives on your phone and sets up the in-person Witching Hour experience. You communicate in real-time with Jamie as they navigate the increasingly treacherous woods of the Bridgewater Triangle, making decisions that actually matter. This isn&#8217;t a game that ignores your phone experience [&#8230;]]]></description>
		
		
		
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		<title>WeWork</title>
		<link>https://trapologyboston.com/wework/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 09:12:47 +0000</pubDate>
				<category><![CDATA[Corporate Team Building]]></category>
		<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10872</guid>

					<description><![CDATA[WeWork &#124; The Great Trapology Bake-Off We launched The Great Trapology Bake-Off at WeWork, a pop-up competition where teams of four went head-to-head in an intense bake-off that somehow combined puzzle-solving, sabotage, and actual donut-baking. Teams uncovered clues, solved puzzles, and got to mess with their opponents&#8217; progress, all building toward the final moment: impressing [&#8230;]]]></description>
		
		
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		<title>Mayor’s Youth Summit</title>
		<link>https://trapologyboston.com/mayors-youth-summit/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Wed, 08 Jul 2026 07:52:30 +0000</pubDate>
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		<category><![CDATA[News]]></category>
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					<description><![CDATA[Mayor’s Youth Summit Nearly six hundred Boston teens gathered at the Artists for Humanity EpiCenter for the Mayor&#8217;s Youth Summit, an official city celebration bringing young people together to showcase talent, connect with city leaders, and celebrate their contributions to Boston&#8217;s culture. The 2026 summit marked the event&#8217;s return after a 20-year hiatus and 30 [&#8230;]]]></description>
		
		
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		<title>The Inkwell</title>
		<link>https://trapologyboston.com/the-inkwell/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 11:20:38 +0000</pubDate>
				<category><![CDATA[Behind the scenes]]></category>
		<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10833</guid>

					<description><![CDATA[The Inkwell &#124; Boston&#8217;s First Thrill Theater Experience We created Boston&#8217;s first Thrill Theater experience. The Inkwell, located at 75 Pleasant Street in Malden, is a fully actor-driven, live narrative experience where you&#8217;re not watching a story unfold. You&#8217;re stepping inside it. Every decision you make shapes what happens next. The actors respond to you. [&#8230;]]]></description>
		
		
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		<title>Space Corp</title>
		<link>https://trapologyboston.com/space-corp/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 10:27:04 +0000</pubDate>
				<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10817</guid>

					<description><![CDATA[Space Corp &#124; Tabletop Game We built an escape room for your living room, which is a sentence that sounds simple until you realize what it actually means: you get physical artifacts, interactive online components, and a 45-minute space mission that feels as polished and layered as anything we&#8217;d design in our venue. This isn&#8217;t [&#8230;]]]></description>
		
		
		
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		<title>The Possible Zone</title>
		<link>https://trapologyboston.com/the-possible-zone/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Tue, 07 Jul 2026 09:36:57 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<category><![CDATA[Game Design]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10719</guid>

					<description><![CDATA[Game Flow Consulting &#124; The Possible Zone We opened our doors to The Possible Zone and did something we don&#8217;t usually do: we taught our entire process. Students came with classroom concepts and left understanding how puzzle flow actually works, why story architecture matters more than you think, and how to turn an idea into [&#8230;]]]></description>
		
		
		
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		<title>The Bodega Boys x Senator Elizabeth Warren</title>
		<link>https://trapologyboston.com/the-bodega-boys-x-senator-elizabeth-warren/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 10:22:09 +0000</pubDate>
				<category><![CDATA[Behind the scenes]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10712</guid>

					<description><![CDATA[The Bodega Boys x Senator Elizabeth Warren &#124; Ghost Submarine Showtime&#8217;s Desus and Mero a.k.a The Bodega Boys brought Senator Elizabeth Warren to Trapology Boston to play our most challenging room: Ghost Submarine. If you&#8217;re wondering why a late-night comedy show, two internet icons, and a sitting senator ended up locked in a room together [&#8230;]]]></description>
		
		
		
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		<title>Jr. Celtics Academy</title>
		<link>https://trapologyboston.com/jr-celtics-academy/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Mon, 06 Jul 2026 09:24:16 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10689</guid>

					<description><![CDATA[Jr. Celtics Academy &#124; Mobile Escape Game We took everything we know about escape games and shrunk it down to fit inside a 10 by 10 space that traveled directly to the Jr. Celtics Academy summer camp. Kids showed up to learn basketball. They left having solved puzzles, worked together, and discovered that escape rooms [&#8230;]]]></description>
		
		
		
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		<title>Y3K NOVA&#8217;s First Live Interactive Escape Game</title>
		<link>https://trapologyboston.com/y3k-novas-first-live-interactive-escape-game/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 10:28:12 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10582</guid>

					<description><![CDATA[Y3K &#124; NOVA&#8217;s First Live Escape Game on PBS NOVA on PBS wanted to do something nobody had done before: turn public media into a fully playable, interactive experience. We designed and built a futuristic space station escape game from the ground up, then streamed it live on Twitch and YouTube across four nights while [&#8230;]]]></description>
		
		
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		<title>PAX East</title>
		<link>https://trapologyboston.com/pax-east/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 09:32:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10572</guid>

					<description><![CDATA[PAX East Panel &#124; The Future of Escape Games Trapology owner Jason Loeb has spoken at the PAX East panel for three consecutive years about the future of escape games, industry trends, and the battle stories that shaped how we think about interactive experiences. PAX East is where the gaming world converges, and bringing an [&#8230;]]]></description>
		
		
		
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		<title>Murder Mystery on Cape Cod</title>
		<link>https://trapologyboston.com/murder-mystery-on-cape-cod/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 08:54:51 +0000</pubDate>
				<category><![CDATA[Corporate Team Building]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10567</guid>

					<description><![CDATA[Murder Mystery on Cape Cod &#124; 150 Actuaries Our client sent one message: &#8220;Give them a challenge. These are smart people. They&#8217;re 150 actuaries.&#8221; We responded with one word: &#8220;Perfect.&#8221; We built a fully custom two-hour murder mystery across multiple locations powered by nine live actors who had to keep pace with people trained to [&#8230;]]]></description>
		
		
		
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		<title>Trap Trivia</title>
		<link>https://trapologyboston.com/trap-trivia/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 08:36:09 +0000</pubDate>
				<category><![CDATA[Behind the scenes]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10552</guid>

					<description><![CDATA[Trap Trivia &#124; Themed Trivia Nights We realized people love escaping rooms, but not everyone&#8217;s ready to commit to ninety minutes of puzzle panic. So we built TrapTrivia: themed trivia nights hosted at breweries and private events where you answer questions, solve puzzles, and break into lockboxes all under pressure. Teams show up thinking they [&#8230;]]]></description>
		
		
		
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		<title>“Keep Your Garter Up”, Immersive theater puzzle experience</title>
		<link>https://trapologyboston.com/keep-your-garter-up-immersive-theater-puzzle-experience/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 08:18:53 +0000</pubDate>
				<category><![CDATA[Behind the scenes]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10494</guid>

					<description><![CDATA[The Wedding &#124; Immersive Puzzle Event You bought a ticket to a wedding. You didn&#8217;t buy a ticket to solve a mystery, but that&#8217;s what happened anyway. Eighteen actors brought Christina and Jeff&#8217;s fictional wedding to life while you moved through the event as an actual guest, uncovering secrets and solving puzzles that somehow mattered [&#8230;]]]></description>
		
		
		
			</item>
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		<title>Onyx Veil &#124; Spooky Immersive Theater in Salem</title>
		<link>https://trapologyboston.com/onyx-veil-spooky-immersive-theater-in-salem/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Fri, 03 Jul 2026 07:18:00 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10419</guid>

					<description><![CDATA[Onyx Veil &#124; Spooky Immersive Theater in Salem We didn&#8217;t just build an escape room in Salem. We built a fully immersive theater experience where sixty-five people stepped into the secrets of a mysterious society rumored to communicate with the dead. Live performers (acrobats, sword throwers, mentalists, magicians) moved through two floors and an outdoor [&#8230;]]]></description>
		
		
		
			</item>
		<item>
		<title>Escape Lab &#124; PBS live STEM escape game on Twitch</title>
		<link>https://trapologyboston.com/escape-lab-wgbh-x-trapology/</link>
		
		<dc:creator><![CDATA[Hello NCP]]></dc:creator>
		<pubDate>Thu, 02 Jul 2026 11:18:37 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10381</guid>

					<description><![CDATA[Escape Lab &#124; PBS live STEM escape game on Twitch We partnered with WGBH to build something nobody had really done before: a live streamed escape experience that worked both in real life and online simultaneously. Players on Twitch could solve puzzles alongside a live team in the physical room, all of it broadcast in [&#8230;]]]></description>
		
		
		
			</item>
		<item>
		<title>The secret economics of Escape Rooms</title>
		<link>https://trapologyboston.com/the-secret-economics-of-escape-rooms/</link>
		
		<dc:creator><![CDATA[Trapology]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 19:50:49 +0000</pubDate>
				<category><![CDATA[Behind the scenes]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10354</guid>

					<description><![CDATA[The secret economics of Escape Rooms Phil Edwards sat down with Trapology CEO Jason Loeb to explore the hidden psychology and economics behind escape rooms. Known for his work at Vox, Phil’s signature deep-dive storytelling spotlighted the cultural phenomenon Trapology helped shape.]]></description>
		
		
		
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		<title>Chris Evans&#8217; Escape Game Prank</title>
		<link>https://trapologyboston.com/chris-evans-x-trapology/</link>
		
		<dc:creator><![CDATA[Trapology]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 18:57:20 +0000</pubDate>
				<category><![CDATA[Collaborations]]></category>
		<guid isPermaLink="false">https://trapologyboston.com/?p=10314</guid>

					<description><![CDATA[Chris Evans&#8217; Escape Game Prank Omaze partners celebrities with causes, giving fans the chance to win once-in-a-lifetime experiences while funding nonprofits. We designed the full experience on one week and installed 12 hours before launch time in a local comic book shop. We pulled an all-nighter building a secret fake door, rigging fog machines, and [&#8230;]]]></description>
		
		
		
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