Recent Collaborations

Mobile escape game for Jr. Celtics Academy
We built a compact 15-minute escape game that fit inside a 10×10 space and dropped directly into the Jr. Celtics Academy summer camp, giving kids ages 3 to 15 their first taste of puzzle-solving alongside the basketball skills they came to learn.

Spooky Immersive Theater in Salem
A fully immersive theater experience in Salem, MA spanning two floors and an outdoor space, where 65 guests per performance stepped inside a live, puzzle-driven story featuring acrobats, a sword thrower, a mentalist, and a magician to uncover the secrets of a society rumored to communicate with the dead.

Mobile Game App Design: Firefly
A prequel game to our in-person escape room. Communicate in real-time with Jamie, as you help them navigate the wicked and increasingly treacherous woods of the Bridgewater Triangle.

“Keep Your Garter Up”, an immersive theater puzzle experience
A large-scale 100-person interactive puzzle performance put guests inside a live fictional wedding where 18 actors played the bride, groom, and wedding party members. There were multiple rehearsed endings, and a VIP experience that involved a van kidnapping and breaking into a hotel room.

Cannolians, A Historical Puzzle tour around Boston’s Freedom Trail
We turned the Freedom Trail into a 1.5-hour cannoli-fueled mystery for 80 international conference attendees, sending teams of five through historic landmarks, eight live actors, and AR puzzles that had financial professionals crouched inside Paul Revere’s House looking for clues.

WeWork, Competitive team building bake-off
Trapology partnered with WeWork to bring teams of four head-to-head in a bake-off puzzling competition that plays out like a live game show.

PAX East Speakers
Trapology Founder and CEO, Jason Loeb, has spoken at PAX EAST for the last three years about the future of escape games, battle stories, and industry trends. PAX East is a massive annual gaming convention in Boston, Massachusetts that hosts over 100,000 attendees.

Game Flow Consulting, The Possible Zone
We opened our doors to The Possible Zone, walking students through our design process and consulting directly on puzzle flow, story architecture, and experience strategy so their classroom concepts could become fully realized escape games.

“Space Corp” Tabletop Game
Trapology designed a fully immersive, tech-integrated space adventure for your living room. Space Corp blends physical artifacts and interactive online components into a 45 minute mission.

Game Design 101: Highschool presentation
Trapology game designers gave a presentation to a group of high school students from Brookline High. They discussed how to design an escape game, explained puzzle theory, and shared insights into the effort that goes into creating interactive experiences.

Mayor’s Youth Summit
Nearly 600 Boston teens turned out for the 2026 Mayor’s Youth Summit, a citywide celebration built to connect young people across neighborhoods and put them face to face with city leaders. Trapology’s 10 minute puzzle game became one of the day’s most popular stops.
Let’s create something remarkable
The Trapology Difference

We will listen intently to understand your goals – You have a specific target market you’re going after, with distinctive goals and metrics you want to reach. We get you. We hear you.
Wide breath of expertise and skillsets – The Trapology team is a healthy mix of reach-for-the-stars creative alchemists as well as data-driven, spreadsheet-loving, savvy marketers that will speak your CMO’s language.
We’re all under one roof. Like the best of sports teams and theater groups, we’ve worked together for years, practicing, learning, and evolving.
We get sh’t done and have a lot of fun doing it! – We will produce results!







